![]() |
Paradox Game Engine
v1.0.0 beta06
|
Go to the source code of this file.
Classes | |
class | SiliconStudio.Paradox.Effects.MeshAnimationUpdater |
Applies animation from a AnimationClip to a ModelViewHierarchyUpdater. More... | |
Namespaces | |
package | SiliconStudio.Paradox.Effects |
Typedefs | |
using | Quaternion = SiliconStudio.Core.Mathematics.Quaternion |
using | Vector3 = SiliconStudio.Core.Mathematics.Vector3 |
Definition at line 8 of file MeshAnimationUpdater.cs.
Definition at line 9 of file MeshAnimationUpdater.cs.