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MemberDescriptiorExtensions.cs
Go to the documentation of this file.
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// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
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// This file is distributed under GPL v3. See LICENSE.md for details.
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namespace
SiliconStudio.Core.Reflection
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{
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/// <summary>
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/// Extension methods for <see cref="IMemberDescriptor"/>
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/// </summary>
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public
static
class
MemberDescriptiorExtensions
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{
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/// <summary>
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/// Determines whether a member is readonly.
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/// </summary>
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/// <param name="memberDescriptor">The member descriptor.</param>
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/// <returns><c>true</c> if a member is readonly; otherwise, <c>false</c>.</returns>
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public
static
bool
IsReadOnly
(
this
IMemberDescriptor
memberDescriptor)
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{
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return
memberDescriptor.Mode == DataMemberMode.ReadOnly;
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}
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}
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}
SiliconStudio.Core.Reflection.MemberDescriptiorExtensions.IsReadOnly
static bool IsReadOnly(this IMemberDescriptor memberDescriptor)
Determines whether a member is readonly.
Definition:
MemberDescriptiorExtensions.cs:15
SiliconStudio.Core.Reflection.IMemberDescriptor
Describe a member of an object.
Definition:
IMemberDescriptor.cs:10
SiliconStudio.Core.Reflection.MemberDescriptiorExtensions
Extension methods for IMemberDescriptor
Definition:
MemberDescriptiorExtensions.cs:8
sources
common
core
SiliconStudio.Core.Design
Reflection
MemberDescriptiorExtensions.cs
Generated on Sat Dec 20 2014 21:51:01 for Paradox Game Engine by
1.8.7