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Paradox Game Engine
v1.0.0 beta06
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Go to the source code of this file.
Classes | |
class | SiliconStudio.Paradox.Effects.Modules.Processors.LightShadowProcessorWithBudget |
A class handling the allocation of shadow maps with a fixed budget of shadow map textures. This class is meant to be inherited with the desired budget since it has no texture at all. More... | |
Namespaces | |
package | SiliconStudio.Paradox.Effects.Modules.Processors |