Paradox Game Engine  v1.0.0 beta06
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IDirtyable.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 namespace SiliconStudio.Assets
4 {
5  /// <summary>
6  /// An interface that tags if an object is dirty.
7  /// </summary>
8  public interface IDirtyable
9  {
10  /// <summary>
11  /// Gets or sets a value indicating whether this instance is dirty.
12  /// </summary>
13  /// <value><c>true</c> if this instance is dirty; otherwise, <c>false</c>.</value>
14  bool IsDirty { get; set; }
15  }
16 }
An interface that tags if an object is dirty.
Definition: IDirtyable.cs:8