Paradox Game Engine
v1.0.0 beta06
Main Page
Related Pages
Packages
Classes
Files
File List
File Members
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Properties
Events
Macros
Pages
IBuildStepProvider.cs
Go to the documentation of this file.
1
// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2
// This file is distributed under GPL v3. See LICENSE.md for details.
3
namespace
SiliconStudio.BuildEngine
4
{
5
/// <summary>
6
/// This interface describes a class that is capable of providing build steps to a <see cref="DynamicBuildStep"/>.
7
/// </summary>
8
public
interface
IBuildStepProvider
9
{
10
/// <summary>
11
/// Gets the next build step to execute.
12
/// </summary>
13
/// <returns>The next build step to execute, or <c>null</c> if there is no build step to execute.</returns>
14
BuildStep
GetNextBuildStep();
15
}
16
}
SiliconStudio.BuildEngine.BuildStep
Definition:
BuildStep.cs:11
SiliconStudio.BuildEngine.IBuildStepProvider
This interface describes a class that is capable of providing build steps to a DynamicBuildStep.
Definition:
IBuildStepProvider.cs:8
sources
common
buildengine
SiliconStudio.BuildEngine.Common
IBuildStepProvider.cs
Generated on Sat Dec 20 2014 21:50:58 for Paradox Game Engine by
1.8.7