Paradox Game Engine  v1.0.0 beta06
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IBuildStepProvider.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 namespace SiliconStudio.BuildEngine
4 {
5  /// <summary>
6  /// This interface describes a class that is capable of providing build steps to a <see cref="DynamicBuildStep"/>.
7  /// </summary>
8  public interface IBuildStepProvider
9  {
10  /// <summary>
11  /// Gets the next build step to execute.
12  /// </summary>
13  /// <returns>The next build step to execute, or <c>null</c> if there is no build step to execute.</returns>
14  BuildStep GetNextBuildStep();
15  }
16 }
This interface describes a class that is capable of providing build steps to a DynamicBuildStep.