Paradox Game Engine  v1.0.0 beta06
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IAttributes.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 using System.Collections.Generic;
4 
5 namespace SiliconStudio.Shaders.Ast
6 {
7  public interface IAttributes
8  {
9  List<AttributeBase> Attributes { get; set; }
10  }
11 }