Paradox Game Engine  v1.0.0 beta06
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GraphicsDeviceFeatures.Null.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 #if SILICONSTUDIO_PARADOX_GRAPHICS_API_NULL
4 
5 namespace SiliconStudio.Paradox.Graphics
6 {
7  public partial struct GraphicsDeviceFeatures
8  {
9  internal GraphicsDeviceFeatures(GraphicsDevice device)
10  {
11  IsProfiled = false;
12  HasDriverCommandLists = false;
13  HasMultiThreadingConcurrentResources = false;
14  HasComputeShaders = false;
15  HasDoublePrecision = false;
16  mapFeaturesPerFormat = new FeaturesPerFormat[0];
17  Profile = GraphicsProfile.Level9;
18  }
19  }
20 }
21 #endif