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GraphicsAdapterFactory.OpenGL.cs
Go to the documentation of this file.
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// Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
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// This file is distributed under GPL v3. See LICENSE.md for details.
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#if SILICONSTUDIO_PARADOX_GRAPHICS_API_OPENGL
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namespace
SiliconStudio.
Paradox
.Graphics
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{
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public
partial class
GraphicsAdapterFactory
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{
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private
static
void
InitializeInternal()
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{
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defaultAdapter =
new
GraphicsAdapter();
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adapters =
new
[] { defaultAdapter };
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}
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}
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}
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#endif
SiliconStudio.Paradox.Graphics.Paradox
Paradox image file.
sources
engine
SiliconStudio.Paradox.Graphics
OpenGL
GraphicsAdapterFactory.OpenGL.cs
Generated on Sat Dec 20 2014 21:51:51 for Paradox Game Engine by
1.8.7