Paradox Game Engine  v1.0.0 beta06
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GraphicsAdapterFactory.OpenGL.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 #if SILICONSTUDIO_PARADOX_GRAPHICS_API_OPENGL
4 namespace SiliconStudio.Paradox.Graphics
5 {
6  public partial class GraphicsAdapterFactory
7  {
8  private static void InitializeInternal()
9  {
10  defaultAdapter = new GraphicsAdapter();
11  adapters = new [] { defaultAdapter };
12  }
13  }
14 }
15 #endif