3 #if SILICONSTUDIO_PLATFORM_IOS
5 using OpenTK.Platform.iPhoneOS;
7 namespace SiliconStudio.
Paradox.Games
12 public partial class GameContext
18 : this(null, null, null)
30 public GameContext(UIWindow mainWindows, iPhoneOSGameView gameView, ParadoxGameController gameViewController,
int requestedWidth = 0,
int requestedHeight = 0)
32 MainWindow = mainWindows;
34 GameViewController = gameViewController;
35 RequestedWidth = requestedWidth;
36 RequestedHeight = requestedHeight;
37 ContextType = AppContextType.iOS;
43 public readonly UIWindow MainWindow;
48 public readonly iPhoneOSGameView GameView;
53 public readonly ParadoxGameController GameViewController;