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Paradox Game Engine
v1.0.0 beta06
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#include <assimp/scene.h>Go to the source code of this file.
Macros | |
| #define | _AI_MATKEY_TEXTYPE_BASE "$tex.type" |
| #define | _AI_MATKEY_TEXCOLOR_BASE "$tex.color" |
| #define | _AI_MATKEY_TEXALPHA_BASE "$tex.alpha" |
| #define | AI_MATKEY_TEXTYPE(type, N) _AI_MATKEY_TEXTYPE_BASE,type,N |
| #define | AI_MATKEY_TEXCOLOR(type, N) _AI_MATKEY_TEXCOLOR_BASE,type,N |
| #define | AI_MATKEY_TEXALPHA(type, N) _AI_MATKEY_TEXALPHA_BASE,type,N |
| #define | aiStackFlags_NumbeFlags 2 |
| #define _AI_MATKEY_TEXALPHA_BASE "$tex.alpha" |
Definition at line 9 of file Extension.h.
| #define _AI_MATKEY_TEXCOLOR_BASE "$tex.color" |
Definition at line 8 of file Extension.h.
| #define _AI_MATKEY_TEXTYPE_BASE "$tex.type" |
Definition at line 7 of file Extension.h.
| #define AI_MATKEY_TEXALPHA | ( | type, | |
| N | |||
| ) | _AI_MATKEY_TEXALPHA_BASE,type,N |
Definition at line 13 of file Extension.h.
Referenced by SiliconStudio.Paradox.AssimpNet::NetTranslation::Materials::convertAssimpStackCppToCs().
| #define AI_MATKEY_TEXCOLOR | ( | type, | |
| N | |||
| ) | _AI_MATKEY_TEXCOLOR_BASE,type,N |
Definition at line 12 of file Extension.h.
Referenced by SiliconStudio.Paradox.AssimpNet::NetTranslation::Materials::convertAssimpStackCppToCs().
| #define AI_MATKEY_TEXTYPE | ( | type, | |
| N | |||
| ) | _AI_MATKEY_TEXTYPE_BASE,type,N |
Definition at line 11 of file Extension.h.
Referenced by SiliconStudio.Paradox.AssimpNet::NetTranslation::Materials::convertAssimpStackCppToCs().
| #define aiStackFlags_NumbeFlags 2 |
Definition at line 32 of file Extension.h.
| enum aiStackFlags |
Enumeration of the new Assimp's flags.
| Enumerator | |
|---|---|
| aiStackFlags_Invert | |
| aiStackFlags_ReplaceAlpha | |
Definition at line 28 of file Extension.h.
| enum aiStackOperation |
Enumeration of the different operations in the new Assimp's material stack. Don't forget to update the dictionnary in Materials.cpp when modifying this enum.
Definition at line 37 of file Extension.h.
| enum aiStackType |
Enumeration of the different types of node in the new Assimp's material stack. Don't forget to update the dictionnary in Materials.cpp when modifying this enum.
| Enumerator | |
|---|---|
| aiStackType_ColorType | |
| aiStackType_TextureType | |
| aiStackType_BlendOpType | |
| aiStackType_NumberTypes | |
Definition at line 19 of file Extension.h.