Paradox Game Engine  v1.0.0 beta06
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ExpressionResult.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 using SiliconStudio.Shaders.Utility;
4 
5 namespace SiliconStudio.Shaders.Visitor
6 {
7  /// <summary>
8  /// Result of an expression.
9  /// </summary>
11  {
12  /// <summary>
13  /// Gets or sets the result of an expression.
14  /// </summary>
15  /// <value>
16  /// The result of an expression.
17  /// </value>
18  public object Value { get; set; }
19  }
20 }
A class to collect parsing/expression messages.
Definition: LoggerResult.cs:13