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Paradox Game Engine
v1.0.0 beta06
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#include "directxtexp.h"
Go to the source code of this file.
Namespaces | |
DirectX | |
Functions | |
static HRESULT | DirectX::_PremultiplyAlpha (_In_ const Image &srcImage, _In_ const Image &destImage) |
static HRESULT | DirectX::_PremultiplyAlphaLinear (_In_ const Image &srcImage, _In_ DWORD flags, _In_ const Image &destImage) |
_Use_decl_annotations_ HRESULT | DirectX::PremultiplyAlpha (const Image &srcImage, DWORD flags, ScratchImage &image) |
_Use_decl_annotations_ HRESULT | DirectX::PremultiplyAlpha (const Image *srcImages, size_t nimages, const TexMetadata &metadata, DWORD flags, ScratchImage &result) |