Go to the source code of this file.
|
static float | DirectX::_EvaluateColor (_In_ FXMVECTOR val, _In_ DWORD flags) |
|
static void | DirectX::_EvaluateRow (_In_reads_(width) const XMVECTOR *pSource, _Out_writes_(width+2) float *pDest, _In_ size_t width, _In_ DWORD flags) |
|
static HRESULT | DirectX::_ComputeNMap (_In_ const Image &srcImage, _In_ DWORD flags, _In_ float amplitude, _In_ DXGI_FORMAT format, _In_ const Image &normalMap) |
|
_Use_decl_annotations_ HRESULT | DirectX::ComputeNormalMap (const Image &srcImage, DWORD flags, float amplitude, DXGI_FORMAT format, ScratchImage &normalMap) |
|
_Use_decl_annotations_ HRESULT | DirectX::ComputeNormalMap (const Image *srcImages, size_t nimages, const TexMetadata &metadata, DWORD flags, float amplitude, DXGI_FORMAT format, ScratchImage &normalMaps) |
|