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Paradox Game Engine
v1.0.0 beta06
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#include "directxtexp.h"
Go to the source code of this file.
Classes | |
struct | DirectX::ConvertData |
Namespaces | |
DirectX | |
Macros | |
#define | LOAD_SCANLINE(type, func) |
#define | LOAD_SCANLINE3(type, func, defvec) |
#define | LOAD_SCANLINE2(type, func, defvec) |
#define | STORE_SCANLINE(type, func) |
#define | STORE_SCANLINE(type, scalev, clampzero, norm, itype, mask, row, bgr) |
#define | STORE_SCANLINE2(type, scalev, clampzero, norm, itype, mask, row) |
#define | STORE_SCANLINE1(type, scalev, clampzero, norm, mask, row, selectw) |
#define | CONVERT_420_TO_422(srcType, destType) |
Functions | |
void | DirectX::_CopyScanline (_When_(pDestination==pSource, _Inout_updates_bytes_(outSize)) _When_(pDestination!=pSource, _Out_writes_bytes_(outSize)) LPVOID pDestination, _In_ size_t outSize, _In_reads_bytes_(inSize) LPCVOID pSource, _In_ size_t inSize, _In_ DXGI_FORMAT format, _In_ DWORD flags) |
_Use_decl_annotations_ void | DirectX::_SwizzleScanline (LPVOID pDestination, size_t outSize, LPCVOID pSource, size_t inSize, DXGI_FORMAT format, DWORD flags) |
_Use_decl_annotations_ bool | DirectX::_ExpandScanline (LPVOID pDestination, size_t outSize, DXGI_FORMAT outFormat, LPCVOID pSource, size_t inSize, DXGI_FORMAT inFormat, DWORD flags) |
_Use_decl_annotations_ bool | DirectX::_LoadScanline (XMVECTOR *pDestination, size_t count, LPCVOID pSource, size_t size, DXGI_FORMAT format) |
_Use_decl_annotations_ bool | DirectX::_StoreScanline (LPVOID pDestination, size_t size, DXGI_FORMAT format, const XMVECTOR *pSource, size_t count, float threshold) |
_Use_decl_annotations_ HRESULT | DirectX::_ConvertToR32G32B32A32 (const Image &srcImage, ScratchImage &image) |
_Use_decl_annotations_ HRESULT | DirectX::_ConvertFromR32G32B32A32 (const Image &srcImage, const Image &destImage) |
_Use_decl_annotations_ HRESULT | DirectX::_ConvertFromR32G32B32A32 (const Image &srcImage, DXGI_FORMAT format, ScratchImage &image) |
_Use_decl_annotations_ HRESULT | DirectX::_ConvertFromR32G32B32A32 (const Image *srcImages, size_t nimages, const TexMetadata &metadata, DXGI_FORMAT format, ScratchImage &result) |
static XMVECTOR | DirectX::XMColorRGBToSRGB (FXMVECTOR rgb) |
_Use_decl_annotations_ bool | DirectX::_StoreScanlineLinear (LPVOID pDestination, size_t size, DXGI_FORMAT format, XMVECTOR *pSource, size_t count, DWORD flags) |
static XMVECTOR | DirectX::XMColorSRGBToRGB (FXMVECTOR srgb) |
_Use_decl_annotations_ bool | DirectX::_LoadScanlineLinear (XMVECTOR *pDestination, size_t count, LPCVOID pSource, size_t size, DXGI_FORMAT format, DWORD flags) |
static int __cdecl | DirectX::_ConvertCompare (void *context, const void *ptr1, const void *ptr2) |
_Use_decl_annotations_ DWORD | DirectX::_GetConvertFlags (DXGI_FORMAT format) |
_Use_decl_annotations_ void | DirectX::_ConvertScanline (XMVECTOR *pBuffer, size_t count, DXGI_FORMAT outFormat, DXGI_FORMAT inFormat, DWORD flags) |
_Use_decl_annotations_ bool | DirectX::_StoreScanlineDither (LPVOID pDestination, size_t size, DXGI_FORMAT format, XMVECTOR *pSource, size_t count, float threshold, size_t y, size_t z, XMVECTOR *pDiffusionErrors) |
static bool | DirectX::_UseWICConversion (_In_ DWORD filter, _In_ DXGI_FORMAT sformat, _In_ DXGI_FORMAT tformat, _Out_ WICPixelFormatGUID &pfGUID, _Out_ WICPixelFormatGUID &targetGUID) |
static HRESULT | DirectX::_ConvertUsingWIC (_In_ const Image &srcImage, _In_ const WICPixelFormatGUID &pfGUID, _In_ const WICPixelFormatGUID &targetGUID, _In_ DWORD filter, _In_ float threshold, _In_ const Image &destImage) |
static HRESULT | DirectX::_Convert (_In_ const Image &srcImage, _In_ DWORD filter, _In_ const Image &destImage, _In_ float threshold, _In_ size_t z) |
static DXGI_FORMAT | DirectX::_PlanarToSingle (_In_ DXGI_FORMAT format) |
static HRESULT | DirectX::_ConvertToSinglePlane (_In_ const Image &srcImage, _In_ const Image &destImage) |
_Use_decl_annotations_ HRESULT | DirectX::Convert (const Image &srcImage, DXGI_FORMAT format, DWORD filter, float threshold, ScratchImage &image) |
_Use_decl_annotations_ HRESULT | DirectX::Convert (const Image *srcImages, size_t nimages, const TexMetadata &metadata, DXGI_FORMAT format, DWORD filter, float threshold, ScratchImage &result) |
_Use_decl_annotations_ HRESULT | DirectX::ConvertToSinglePlane (const Image &srcImage, ScratchImage &image) |
_Use_decl_annotations_ HRESULT | DirectX::ConvertToSinglePlane (const Image *srcImages, size_t nimages, const TexMetadata &metadata, ScratchImage &result) |
Variables | |
static const XMVECTORF32 | DirectX::g_Grayscale = { 0.2125f, 0.7154f, 0.0721f, 0.0f } |
static const ConvertData | DirectX::g_ConvertTable [] |
static const float | DirectX::g_Dither [] |
static const XMVECTORF32 | DirectX::g_Scale16pc = { 65535.f, 65535.f, 65535.f, 65535.f } |
static const XMVECTORF32 | DirectX::g_Scale15pc = { 32767.f, 32767.f, 32767.f, 32767.f } |
static const XMVECTORF32 | DirectX::g_Scale10pc = { 1023.f, 1023.f, 1023.f, 3.f } |
static const XMVECTORF32 | DirectX::g_Scale8pc = { 255.f, 255.f, 255.f, 255.f } |
static const XMVECTORF32 | DirectX::g_Scale7pc = { 127.f, 127.f, 127.f, 127.f } |
static const XMVECTORF32 | DirectX::g_Scale565pc = { 31.f, 63.f, 31.f, 1.f } |
static const XMVECTORF32 | DirectX::g_Scale5551pc = { 31.f, 31.f, 31.f, 1.f } |
static const XMVECTORF32 | DirectX::g_Scale4pc = { 15.f, 15.f, 15.f, 15.f } |
static const XMVECTORF32 | DirectX::g_ErrorWeight3 = { 3.f/16.f, 3.f/16.f, 3.f/16.f, 3.f/16.f } |
static const XMVECTORF32 | DirectX::g_ErrorWeight5 = { 5.f/16.f, 5.f/16.f, 5.f/16.f, 5.f/16.f } |
static const XMVECTORF32 | DirectX::g_ErrorWeight1 = { 1.f/16.f, 1.f/16.f, 1.f/16.f, 1.f/16.f } |
static const XMVECTORF32 | DirectX::g_ErrorWeight7 = { 7.f/16.f, 7.f/16.f, 7.f/16.f, 7.f/16.f } |
#define CONVERT_420_TO_422 | ( | srcType, | |
destType | |||
) |
Definition at line 4065 of file DirectXTexConvert.cpp.
Referenced by DirectX::_ConvertToSinglePlane().
#define LOAD_SCANLINE | ( | type, | |
func | |||
) |
Definition at line 683 of file DirectXTexConvert.cpp.
Referenced by DirectX::_LoadScanline().
#define LOAD_SCANLINE2 | ( | type, | |
func, | |||
defvec | |||
) |
Definition at line 710 of file DirectXTexConvert.cpp.
Referenced by DirectX::_LoadScanline().
#define LOAD_SCANLINE3 | ( | type, | |
func, | |||
defvec | |||
) |
Definition at line 696 of file DirectXTexConvert.cpp.
Referenced by DirectX::_LoadScanline().
#define STORE_SCANLINE | ( | type, | |
func | |||
) |
Definition at line 3247 of file DirectXTexConvert.cpp.
Referenced by DirectX::_StoreScanline(), and DirectX::_StoreScanlineDither().
#define STORE_SCANLINE | ( | type, | |
scalev, | |||
clampzero, | |||
norm, | |||
itype, | |||
mask, | |||
row, | |||
bgr | |||
) |
Definition at line 3247 of file DirectXTexConvert.cpp.
#define STORE_SCANLINE1 | ( | type, | |
scalev, | |||
clampzero, | |||
norm, | |||
mask, | |||
row, | |||
selectw | |||
) |
Definition at line 3353 of file DirectXTexConvert.cpp.
Referenced by DirectX::_StoreScanlineDither().
#define STORE_SCANLINE2 | ( | type, | |
scalev, | |||
clampzero, | |||
norm, | |||
itype, | |||
mask, | |||
row | |||
) |
Definition at line 3301 of file DirectXTexConvert.cpp.
Referenced by DirectX::_StoreScanlineDither().