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Paradox Game Engine
v1.0.0 beta06
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Go to the source code of this file.
Classes | |
class | SiliconStudio.Paradox.Engine.CubemapSourceComponent |
Puts a cubemap at the containing entity location. This could be dynamic (runtime rendered) or static (from a file). More... | |
Namespaces | |
package | SiliconStudio.Paradox.Engine |