Paradox Game Engine  v1.0.0 beta06
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CubemapBlendComponent.cs File Reference

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Classes

class  SiliconStudio.Paradox.Engine.CubemapBlendComponent
 Performs a blend at the location of the containing entity. When enabled, takes the up to the MaxBlendCount-most important cubemaps and blends them. More...
 

Namespaces

package  SiliconStudio.Paradox.Engine