Paradox Game Engine  v1.0.0 beta06
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ColorConverter.cs File Reference

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Classes

class  SiliconStudio.Presentation.ValueConverters.ColorConverter
 This converter will convert any known type of color value to the target type, if the conversion is possible. Otherwise, a NotSupportedException will be thrown. The currently input types supported are SiliconStudio.Core.Mathematics.Color, Color3, Color4. The currently output types supported are System.Windows.Media.Color, SiliconStudio.Core.Mathematics.Color, Color3, Color4, string, System.Windows.Media.Brush, object. More...
 

Namespaces

package  SiliconStudio.Presentation.ValueConverters
 

Typedefs

using Color = SiliconStudio.Core.Mathematics.Color
 

Typedef Documentation

Definition at line 9 of file ColorConverter.cs.