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Paradox Game Engine
v1.0.0 beta06
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Go to the source code of this file.
Classes | |
class | SiliconStudio.Paradox.Audio.AudioInitializationException |
The exception that is thrown when audio engine failed to initialized. Most of the time is happens when no hardware is present, or when audio hardware is installed, but it is not enabled or where there is no output connected. More... | |
class | SiliconStudio.Paradox.Audio.NoMicrophoneConnectedException |
The exception that is thrown when Microphone API calls are made on a disconnected microphone. More... | |
class | SiliconStudio.Paradox.Audio.AudioDeviceInvalidatedException |
The exception that is thrown when the audio device became unusable through being unplugged or some other event. More... | |
class | SiliconStudio.Paradox.Audio.AudioSystemInternalException |
The exception that is thrown when an internal error happened in the Audio System. That is an error that is not due to the user behaviour. More... | |
Namespaces | |
package | SiliconStudio.Paradox.Audio |