Paradox Game Engine  v1.0.0 beta06
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AssetSelector.cs
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1 // Copyright (c) 2014 Silicon Studio Corp. (http://siliconstudio.co.jp)
2 // This file is distributed under GPL v3. See LICENSE.md for details.
3 using System.Collections.Generic;
4 using SiliconStudio.Core;
5 using SiliconStudio.Core.Serialization.Assets;
6 
7 namespace SiliconStudio.Assets
8 {
9  /// <summary>
10  /// An asset selector
11  /// </summary>
12  [DataContract(Inherited = true)]
13  public abstract class AssetSelector
14  {
15  public abstract IEnumerable<string> Select(PackageSession packageSession, IAssetIndexMap assetIndexMap);
16  }
17 }
A session for editing a package.