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AssetMessageStrings.Designer.cs
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1 //------------------------------------------------------------------------------
2 // <auto-generated>
3 // This code was generated by a tool.
4 // Runtime Version:4.0.30319.34014
5 //
6 // Changes to this file may cause incorrect behavior and will be lost if
7 // the code is regenerated.
8 // </auto-generated>
9 //------------------------------------------------------------------------------
10 
11 namespace SiliconStudio.Assets.Diagnostics {
12  using System;
13 
14 
15  /// <summary>
16  /// A strongly-typed resource class, for looking up localized strings, etc.
17  /// </summary>
18  // This class was auto-generated by the StronglyTypedResourceBuilder
19  // class via a tool like ResGen or Visual Studio.
20  // To add or remove a member, edit your .ResX file then rerun ResGen
21  // with the /str option, or rebuild your VS project.
22  [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
23  [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24  [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25  internal class AssetMessageStrings {
26 
27  private static global::System.Resources.ResourceManager resourceMan;
28 
29  private static global::System.Globalization.CultureInfo resourceCulture;
30 
31  [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
32  internal AssetMessageStrings() {
33  }
34 
35  /// <summary>
36  /// Returns the cached ResourceManager instance used by this class.
37  /// </summary>
38  [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
39  internal static global::System.Resources.ResourceManager ResourceManager {
40  get {
41  if (object.ReferenceEquals(resourceMan, null)) {
42  global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SiliconStudio.Assets.Diagnostics.AssetMessageStrings", typeof(AssetMessageStrings).Assembly);
43  resourceMan = temp;
44  }
45  return resourceMan;
46  }
47  }
48 
49  /// <summary>
50  /// Overrides the current thread's CurrentUICulture property for all
51  /// resource lookups using this strongly typed resource class.
52  /// </summary>
53  [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
54  internal static global::System.Globalization.CultureInfo Culture {
55  get {
56  return resourceCulture;
57  }
58  set {
59  resourceCulture = value;
60  }
61  }
62 
63  /// <summary>
64  /// Looks up a localized string similar to Cannot delete asset from path [{0}].
65  /// </summary>
66  internal static string AssetCannotDelete {
67  get {
68  return ResourceManager.GetString("AssetCannotDelete", resourceCulture);
69  }
70  }
71 
72  /// <summary>
73  /// Looks up a localized string similar to The asset cannot be saved to path [{0}].
74  /// </summary>
75  internal static string AssetCannotSave {
76  get {
77  return ResourceManager.GetString("AssetCannotSave", resourceCulture);
78  }
79  }
80 
81  /// <summary>
82  /// Looks up a localized string similar to Failed to load asset from path [{0}]. Reason: {1}.
83  /// </summary>
84  internal static string AssetLoadingFailed {
85  get {
86  return ResourceManager.GetString("AssetLoadingFailed", resourceCulture);
87  }
88  }
89 
90  /// <summary>
91  /// Looks up a localized string similar to Asset [{0}] not found.
92  /// </summary>
93  internal static string AssetNotFound {
94  get {
95  return ResourceManager.GetString("AssetNotFound", resourceCulture);
96  }
97  }
98 
99  /// <summary>
100  /// Looks up a localized string similar to The asset reference [{0}] id has changed to a new asset [{1}].
101  /// </summary>
102  internal static string AssetReferenceChanged {
103  get {
104  return ResourceManager.GetString("AssetReferenceChanged", resourceCulture);
105  }
106  }
107 
108  /// <summary>
109  /// Looks up a localized string similar to Asset [{0}] already up-to-date.
110  /// </summary>
111  internal static string AssetUpToDate {
112  get {
113  return ResourceManager.GetString("AssetUpToDate", resourceCulture);
114  }
115  }
116 
117  /// <summary>
118  /// Looks up a localized string similar to Original asset not found. A new asset with the same location was found [{0}].
119  /// </summary>
120  internal static string BaseChanged {
121  get {
122  return ResourceManager.GetString("BaseChanged", resourceCulture);
123  }
124  }
125 
126  /// <summary>
127  /// Looks up a localized string similar to Invalid base type. Base type [{0}] is not of the same type as current asset [{1}].
128  /// </summary>
129  internal static string BaseInvalidType {
130  get {
131  return ResourceManager.GetString("BaseInvalidType", resourceCulture);
132  }
133  }
134 
135  /// <summary>
136  /// Looks up a localized string similar to The base of the asset was not found.
137  /// </summary>
138  internal static string BaseNotFound {
139  get {
140  return ResourceManager.GetString("BaseNotFound", resourceCulture);
141  }
142  }
143 
144  /// <summary>
145  /// Looks up a localized string similar to The build profile [{0}] cannot be null.
146  /// </summary>
147  internal static string BuildProfileCannotBeNull {
148  get {
149  return ResourceManager.GetString("BuildProfileCannotBeNull", resourceCulture);
150  }
151  }
152 
153  /// <summary>
154  /// Looks up a localized string similar to The file extension for build profile [{0}] cannot be null.
155  /// </summary>
156  internal static string BuildProfileFileExtensionCannotBeNull {
157  get {
158  return ResourceManager.GetString("BuildProfileFileExtensionCannotBeNull", resourceCulture);
159  }
160  }
161 
162  /// <summary>
163  /// Looks up a localized string similar to Compilation of asset [{0}] cancelled.
164  /// </summary>
165  internal static string CompilationCancelled {
166  get {
167  return ResourceManager.GetString("CompilationCancelled", resourceCulture);
168  }
169  }
170 
171  /// <summary>
172  /// Looks up a localized string similar to Error while compiling asset [{0}]: {1}.
173  /// </summary>
174  internal static string CompilationError {
175  get {
176  return ResourceManager.GetString("CompilationError", resourceCulture);
177  }
178  }
179 
180  /// <summary>
181  /// Looks up a localized string similar to Asset [{0}] failed to compile.
182  /// </summary>
183  internal static string CompilationFailed {
184  get {
185  return ResourceManager.GetString("CompilationFailed", resourceCulture);
186  }
187  }
188 
189  /// <summary>
190  /// Looks up a localized string similar to Fatal error while compiling asset [{0}]: {1}.
191  /// </summary>
192  internal static string CompilationFatal {
193  get {
194  return ResourceManager.GetString("CompilationFatal", resourceCulture);
195  }
196  }
197 
198  /// <summary>
199  /// Looks up a localized string similar to Asset [{0}] successfully compiled.
200  /// </summary>
201  internal static string CompilationSucceeded {
202  get {
203  return ResourceManager.GetString("CompilationSucceeded", resourceCulture);
204  }
205  }
206 
207  /// <summary>
208  /// Looks up a localized string similar to Warning while compiling asset [{0}]: {1}.
209  /// </summary>
210  internal static string CompilationWarning {
211  get {
212  return ResourceManager.GetString("CompilationWarning", resourceCulture);
213  }
214  }
215 
216  /// <summary>
217  /// Looks up a localized string similar to Unexpected internal error while compiling [{0}].
218  /// </summary>
219  internal static string InternalCompilerError {
220  get {
221  return ResourceManager.GetString("InternalCompilerError", resourceCulture);
222  }
223  }
224 
225  /// <summary>
226  /// Looks up a localized string similar to Invalid circular references in the asset.
227  /// </summary>
228  internal static string InvalidCircularReferences {
229  get {
230  return ResourceManager.GetString("InvalidCircularReferences", resourceCulture);
231  }
232  }
233 
234  /// <summary>
235  /// Looks up a localized string similar to The package cannot be saved to path [{0}].
236  /// </summary>
237  internal static string PackageCannotSave {
238  get {
239  return ResourceManager.GetString("PackageCannotSave", resourceCulture);
240  }
241  }
242 
243  /// <summary>
244  /// Looks up a localized string similar to The package dependency [{0}] is modified to [{1}].
245  /// </summary>
246  internal static string PackageDependencyModified {
247  get {
248  return ResourceManager.GetString("PackageDependencyModified", resourceCulture);
249  }
250  }
251 
252  /// <summary>
253  /// Looks up a localized string similar to Package filepath is not set.
254  /// </summary>
255  internal static string PackageFilePathNotSet {
256  get {
257  return ResourceManager.GetString("PackageFilePathNotSet", resourceCulture);
258  }
259  }
260 
261  /// <summary>
262  /// Looks up a localized string similar to The reference package has been moved to a new location [{0}]. Reference has been updated..
263  /// </summary>
264  internal static string PackageLocationChanged {
265  get {
266  return ResourceManager.GetString("PackageLocationChanged", resourceCulture);
267  }
268  }
269 
270  /// <summary>
271  /// Looks up a localized string similar to Package [{0}] not found.
272  /// </summary>
273  internal static string PackageNotFound {
274  get {
275  return ResourceManager.GetString("PackageNotFound", resourceCulture);
276  }
277  }
278 
279  /// <summary>
280  /// Looks up a localized string similar to Asset [{0}] not compiled, prerequisites failed.
281  /// </summary>
282  internal static string PrerequisiteFailed {
283  get {
284  return ResourceManager.GetString("PrerequisiteFailed", resourceCulture);
285  }
286  }
287 
288  /// <summary>
289  /// Looks up a localized string similar to The raw asset [{0}] was not found on disk.
290  /// </summary>
291  internal static string RawAssetNotFound {
292  get {
293  return ResourceManager.GetString("RawAssetNotFound", resourceCulture);
294  }
295  }
296  }
297 }
The asset compilation has been cancelled.
A warning that occured in the asset compilation.
A fatal error that caused the asset compilation to fail.
The package build profile cannot be null
Asset contains invalid circular references
The package filepath is not set for saving
The asset has been successfully compiled.
An unexpected internal error occured.
The base is not the same type as the current asset.
An error that caused the asset compilation to fail.
The package build profile should not have a File extension null
The asset reference has been changed for a particular location
The asset has not been compiled because its prerequisites failed to compile.
The asset has not been compiled because it is already up-to-date.